Author: Article Contributor
-
Silksong’s Simple Keys and Locked Doors: A 2026 Guide to Rosaries, NPCs, and Secrets
In 2026, Hollow Knight: Silksong continues to be a labyrinthine metroidvania where backtracking is not a chore but a conversation with earlier failure. Among its most intriguing optional pursuits are the four Simple Keys, items scattered across the first two Acts. These keys do not advance the critical path; instead, they function like a locksmith’s…
-
Silksong in 2026: How I Use Mods to Tame Team Cherry’s Brutal Masterpiece
As a longtime Hollow Knight fan who has spent a lot of 2026 replaying Hollow Knight: Silksong, I can say this: Team Cherry’s sequel is brilliant, but it is also brutally hard. Is it harder than the original? I think so, at least in its opening hours. The game’s wider exposure has brought in players…
-
Silksong’s Insect Identity: Mapping Pharloom’s Cast to Real-World Bugs
Since Hollow Knight first invited players into Hallownest, Team Cherry has used the insect kingdom as both aesthetic and narrative engine. By 2026, Hollow Knight: Silksong has had time to settle into the broader metroidvania canon, and its cast remains one of the richest subjects for speculation. The game’s creatures range from sentient, speaking bugs…
-
Silksong Guide: The Great Taste of Pharloom Quest and All Five Dishes
Hollow Knight: Silksong doesn’t exactly hand out its tastiest rewards on a silver platter. Some items simply won’t spawn until players get the ball rolling on a specific Wish — and the Great Taste of Pharloom quest is the poster child for that design philosophy. If a player wanders into the Choral Chambers expecting the…
-
Little Nightmares 3 Co-Op Preview: Supermassive’s Haunting Test of Patience
Supermassive Games’ takeover of the Little Nightmares series raised eyebrows among fans. The studio is known for cinematic horror and the Dark Pictures anthology, but gameplay depth has never been its strongest suit. Tarsier Studios left behind a sturdy framework, and during a PAX West preview event, the new team proved it can mimic that…
-
8 Co-op Games That Are Best Played with Strangers
Most gamers have heard it a hundred times: “Co-op is always better with friends.” But for some games, the magic happens not in a Discord call with lifelong buddies, but in the unpredictable chaos of public lobbies and pick-up groups. There’s a unique thrill to entering a match with total strangers. It almost feels like…
-
Hollow Knight: Silksong’s Ascending Level Design Redefines Metroidvania Exploration
Level design is a cornerstone of the Metroidvania genre, and few games understand this as deeply as Hollow Knight: Silksong. In the 2017 original, players descended into the depths of Hallownest, gradually unraveling its mysteries. Silksong, however, flips the script. Instead of delving downward, players ascend the Kingdom of Pharloom, climbing toward the citadel at…
-
Silksong’s Steam Review Crisis: Negative Feedback Doubles Original Hollow Knight
When Hollow Knight: Silksong finally launched in September 2025, it was supposed to be a victory lap for Team Cherry. The sequel had been one of the most anticipated indie games in recent memory, and its arrival set Steam ablaze with record-breaking player numbers. Yet the glow around that launch was quickly shadowed by a…
-
Best Hollow Knight: Silksong Mods to Ease the 2026 Journey
Hollow Knight: Silksong has finally stepped out of its shell, and by 2026 the community has already woven a surprisingly robust modding scene around it. While Team Cherry’s design choices are deliberate, many players still look for small conveniences that soften the challenge without breaking the experience. From invisible boss health to bouncing Rosary Beads,…
-
Silksong Stole My Sleep and 5 Million Other Players Too
I finally understand why people call Hollow Knight: Silksong a storefront-breaking event. On September 4, 2025, I sat down with snacks, tea, and the misplaced confidence of a person who had beaten the first game twice. By the time I blinked, Steam was wheezing, the Nintendo eShop was creaking, and the Microsoft Store looked like…